头像
用图片、首字母或图标识别人或实体,并支持头像组。
本指南覆盖默认 Emotion 环境的 Material UI Core;扩展包与额外示例按清单单独标注。
使用场景与业务边界
图片需要有意义的替代文字和网络降级;头像组总数来自给定数据,不是自动查询的人数。
原生组成与范围
Avatar, AvatarGroup, Badge
保持 Material UI 原生组合与类型,不替换为 JGuang/Base UI/Radix 同名 API。示例条目不是额外组件。
原生安装与初始化
npm install @mui/material@9.4.0 @emotion/react@11.14.0 @emotion/styled@11.14.1
采用原生 npm 包与 Emotion,不提供虚构的 JGuang UI Registry 地址。将示例放在原生 ThemeProvider 内,按项目选择 CssBaseline 或 ScopedCssBaseline。先检查 React、现有 Provider、锁文件与 SSR 配置;不要覆盖用户文件或忽略 peer 冲突。本批实际验收 React 19.2.8;React 18 及以下须匹配 react-is。完整初始化规则见随附的双语 setup 文档。
关键原生参数
仅解释本指南选出的关键参数,不是平铺的通用 API。原生继承来源、slot 结构、可空值与泛型仍按固定源码保留。
| 所属组件.属性 | 用途说明 | 声明来源 |
|---|---|---|
Avatar.src | 宿主提供的图片地址,需要媒体加载失败处理。 | Avatar |
Avatar.alt | 给定图片的有意义替代文字。 | Avatar |
Avatar.variant | 所属组件的原生视觉枚举,不可替换为通用 variant 属性。 | Avatar |
AvatarGroup.max | Badge 显示数量上限或 Slider 最大值,区分所属组件和单位。 | AvatarGroup |
AvatarGroup.total | 宿主提供的头像总数,与渲染的子元素数量分开。 | AvatarGroup |
可运行原生示例
下列机器键只选择示例入口,不会作为通用 variant 属性传入每个组件。原生示例 JSX 与数据保持上游原文;JGuang 编写的验收示例明确标注。
- 图片头像 ·
ImageAvatars· 上游原生示例 - 字母头像 ·
LetterAvatars· 上游原生示例 - 字母头像 ·
BackgroundLetterAvatars· 上游原生示例 - 多个尺寸 ·
SizeAvatars· 上游原生示例 - 图标头像 ·
IconAvatars· 上游原生示例 - 多种变体 ·
VariantAvatars· 上游原生示例 - 降级显示 ·
FallbackAvatars· 上游原生示例 - 分组 ·
GroupAvatars· 上游原生示例 - 头像总数 ·
TotalAvatars· 上游原生示例 - 自定义剩余数量 ·
CustomSurplusAvatars· 上游原生示例 - 间距 ·
Spacing· 上游原生示例 - 带徽章 ·
BadgeAvatars· 上游原生示例 - 头像上传控件 ·
UploadAvatars· 上游原生示例
真实使用示例
固定版本的未修改原生示例;复制时同时保留所需的局部辅助文件。
import Avatar from '@mui/material/Avatar';
import Stack from '@mui/material/Stack';
export default function ImageAvatars() {
return (
<Stack direction="row" spacing={2}>
<Avatar alt="Remy Sharp" src="/static/images/avatar/1.jpg" />
<Avatar alt="Travis Howard" src="/static/images/avatar/2.jpg" />
<Avatar alt="Cindy Baker" src="/static/images/avatar/3.jpg" />
</Stack>
);
}
示例依赖边界
@mui/material/Avatar, @mui/material/Stack, @mui/material/colors, @mui/icons-material/Folder, @mui/icons-material/Pageview, @mui/icons-material/Assignment, @mui/material/AvatarGroup, @mui/material/styles, @mui/material/Badge, @mui/icons-material/InsertDriveFile, react, @mui/material/ButtonBase
直接导入 Icons/System/Utils 的示例需要匹配 9.4.0 包。局部数据与辅助文件属于示例闭包,不是额外组件。远程图片和模拟操作不提供后端。
固定上游 API 元数据参考
以下表格保留上游元数据,不是重新推断的通用类型体系。条件泛型、继承属性与回调细节以以下源码声明为准。主题默认配置可能覆盖元数据默认值。
Avatar
import Avatar from '@mui/material/Avatar';
import { Avatar } from '@mui/material';
| 属性 | 必需 | 上游元数据类型/约束 | 元数据默认值 |
|---|---|---|---|
alt | 否 | string | — |
children | 否 | node | — |
classes | 否 | object | — |
component | 否 | elementType | — |
sizes | 否 | string | — |
slotProps | 否 | { fallback?: func | object, img?: func | object, root?: func | object } | {} |
slots | 否 | { fallback?: elementType, img?: elementType, root?: elementType } | {} |
src | 否 | string | — |
srcSet | 否 | string | — |
sx | 否 | Array<func | object | bool> | func | object | — |
variant | 否 | 'circular' | 'rounded' | 'square' | string | 'circular' |
AvatarGroup
import AvatarGroup from '@mui/material/AvatarGroup';
import { AvatarGroup } from '@mui/material';
| 属性 | 必需 | 上游元数据类型/约束 | 元数据默认值 |
|---|---|---|---|
children | 否 | node | — |
classes | 否 | object | — |
component | 否 | elementType | — |
max | 否 | number | 5 |
renderSurplus | 否 | func | — |
slotProps | 否 | { surplus?: func | object } | {} |
slots | 否 | { surplus?: elementType } | {} |
spacing | 否 | 'medium' | 'small' | number | 'medium' |
sx | 否 | Array<func | object | bool> | func | object | — |
total | 否 | number | children.length |
variant | 否 | 'circular' | 'rounded' | 'square' | string | 'circular' |
Badge
import Badge from '@mui/material/Badge';
import { Badge } from '@mui/material';
| 属性 | 必需 | 上游元数据类型/约束 | 元数据默认值 |
|---|---|---|---|
anchorOrigin | 否 | { horizontal?: 'left' | 'right', vertical?: 'bottom' | 'top' } | { vertical: 'top', horizontal: 'right', } |
badgeContent | 否 | node | — |
children | 否 | node | — |
classes | 否 | object | — |
color | 否 | 'default' | 'primary' | 'secondary' | 'error' | 'info' | 'success' | 'warning' | string | 'default' |
component | 否 | elementType | — |
invisible | 否 | bool | false |
max | 否 | number | 99 |
overlap | 否 | 'circular' | 'rectangular' | 'rectangular' |
showZero | 否 | bool | false |
slotProps | 否 | { badge?: func | object, root?: func | object } | {} |
slots | 否 | { badge?: elementType, root?: elementType } | {} |
sx | 否 | Array<func | object | bool> | func | object | — |
variant | 否 | 'dot' | 'standard' | string | 'standard' |
原生源码声明
声明与 import 从固定源码提取,不平铺联合类型或外部继承。英文注释/类型属于原始源码参考,不代表上游正文已全文翻译。共享类型仍位于原生包中。
vendor/src/Avatar/Avatar.d.ts
import * as React from 'react';
import { SxProps } from '@mui/system';
import { OverridableStringUnion } from '@mui/types';
import { Theme } from '../styles';
import { OverridableComponent, OverrideProps } from '../OverridableComponent';
import { AvatarClasses } from './avatarClasses';
import { CreateSlotsAndSlotProps, SlotProps } from '../utils/types';
import { SvgIconProps } from '../SvgIcon';
export interface AvatarSlots {
/**
* The component that renders the root slot.
* @default 'div'
*/
root: React.ElementType;
/**
* The component that renders the img slot.
* @default 'img'
*/
img: React.ElementType;
/**
* The component that renders the fallback slot.
* @default Person icon
*/
fallback: React.ElementType;
}
export interface AvatarPropsVariantOverrides {}
export interface AvatarRootSlotPropsOverrides {}
export interface AvatarImgSlotPropsOverrides {}
export interface AvatarFallbackSlotPropsOverrides {}
export type AvatarSlotsAndSlotProps = CreateSlotsAndSlotProps<
AvatarSlots,
{
/**
* Props forwarded to the root slot.
* By default, the available props are based on the div element.
*/
root: SlotProps<'div', AvatarRootSlotPropsOverrides, AvatarOwnProps>;
/**
* Props forwarded to the img slot.
* By default, the available props are based on the img element.
*/
img: SlotProps<'img', AvatarImgSlotPropsOverrides, AvatarOwnProps>;
/**
* Props forwarded to the fallback slot.
* By default, the available props are based on the [SvgIcon](https://mui.com/material-ui/api/svg-icon/#props) component.
*/
fallback: SlotProps<
React.ElementType<SvgIconProps>,
AvatarFallbackSlotPropsOverrides,
AvatarOwnProps
>;
}
>;
export interface AvatarOwnProps {
/**
* Used in combination with `src` or `srcSet` to
* provide an alt attribute for the rendered `img` element.
*/
alt?: string | undefined;
/**
* Used to render icon or text elements inside the Avatar if `src` is not set.
* This can be an element, or just a string.
*/
children?: React.ReactNode;
/**
* Override or extend the styles applied to the component.
*/
classes?: Partial<AvatarClasses> | undefined;
/**
* The `sizes` attribute for the `img` element.
*/
sizes?: string | undefined;
/**
* The `src` attribute for the `img` element.
*/
src?: string | undefined;
/**
* The `srcSet` attribute for the `img` element.
* Use this attribute for responsive image display.
*/
srcSet?: string | undefined;
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx?: SxProps<Theme> | undefined;
/**
* The shape of the avatar.
* @default 'circular'
*/
variant?:
| OverridableStringUnion<'circular' | 'rounded' | 'square', AvatarPropsVariantOverrides>
| undefined;
}
export interface AvatarTypeMap<
AdditionalProps = {},
RootComponent extends React.ElementType = 'div',
> {
props: AdditionalProps & AvatarOwnProps & AvatarSlotsAndSlotProps;
defaultComponent: RootComponent;
}
declare const Avatar: OverridableComponent<AvatarTypeMap>;
export type AvatarProps<
RootComponent extends React.ElementType = AvatarTypeMap['defaultComponent'],
AdditionalProps = {},
> = OverrideProps<AvatarTypeMap<AdditionalProps, RootComponent>, RootComponent> & {
component?: React.ElementType | undefined;
};
vendor/src/AvatarGroup/AvatarGroup.d.ts
import * as React from 'react';
import {
OverridableComponent,
OverridableStringUnion,
OverrideProps,
PartiallyRequired,
} from '@mui/types';
import { SxProps } from '@mui/system';
import { Theme } from '../styles';
import { AvatarGroupClasses } from './avatarGroupClasses';
import Avatar from '../Avatar';
import { CreateSlotsAndSlotProps, SlotProps } from '../utils/types';
export interface AvatarGroupPropsVariantOverrides {}
export interface AvatarGroupComponentsPropsOverrides {}
export interface AvatarGroupSlots {
surplus: React.ElementType;
}
export type AvatarGroupSlotsAndSlotProps = CreateSlotsAndSlotProps<
AvatarGroupSlots,
{
surplus: SlotProps<
React.ElementType<React.ComponentPropsWithRef<typeof Avatar>>,
AvatarGroupComponentsPropsOverrides,
AvatarGroupOwnerState
>;
}
>;
export interface AvatarGroupOwnProps extends AvatarGroupSlotsAndSlotProps {
/**
* The avatars to stack.
*/
children?: React.ReactNode;
/**
* Override or extend the styles applied to the component.
*/
classes?: Partial<AvatarGroupClasses> | undefined;
/**
* The component used for the root node.
* Either a string to use a HTML element or a component.
*/
component?: React.ElementType | undefined;
/**
* Max avatars to show before +x.
* @default 5
*/
max?: number | undefined;
/**
* custom renderer of extraAvatars
* @param {number} surplus number of extra avatars
* @returns {React.ReactNode} custom element to display
*/
renderSurplus?: ((surplus: number) => React.ReactNode) | undefined;
/**
* Spacing between avatars.
* @default 'medium'
*/
spacing?: 'small' | 'medium' | number | undefined;
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx?: SxProps<Theme> | undefined;
/**
* The total number of avatars. Used for calculating the number of extra avatars.
* @default children.length
*/
total?: number | undefined;
/**
* The variant to use.
* @default 'circular'
*/
variant?:
| OverridableStringUnion<'circular' | 'rounded' | 'square', AvatarGroupPropsVariantOverrides>
| undefined;
}
export interface AvatarGroupTypeMap<
AdditionalProps = {},
RootComponent extends React.ElementType = 'div',
> {
props: AdditionalProps & AvatarGroupOwnProps;
defaultComponent: RootComponent;
}
declare const AvatarGroup: OverridableComponent<AvatarGroupTypeMap>;
export type AvatarGroupProps<
RootComponent extends React.ElementType = AvatarGroupTypeMap['defaultComponent'],
AdditionalProps = {},
> = OverrideProps<AvatarGroupTypeMap<AdditionalProps, RootComponent>, RootComponent> & {
component?: React.ElementType | undefined;
};
export interface AvatarGroupOwnerState extends PartiallyRequired<
AvatarGroupProps,
'max' | 'spacing' | 'component' | 'variant'
> {}
vendor/src/Badge/Badge.d.ts
import * as React from 'react';
import { SxProps } from '@mui/system';
import { OverridableStringUnion, Simplify } from '@mui/types';
import { CreateSlotsAndSlotProps, SlotProps } from '../utils/types';
import { Theme } from '../styles';
import { OverridableComponent, OverrideProps } from '../OverridableComponent';
import { BadgeClasses } from './badgeClasses';
export interface BadgePropsVariantOverrides {}
export interface BadgePropsColorOverrides {}
export interface BadgeRootSlotPropsOverrides {}
export interface BadgeBadgeSlotPropsOverrides {}
export interface BadgeSlots {
/**
* The component that renders the root.
* @default span
*/
root: React.ElementType;
/**
* The component that renders the badge.
* @default span
*/
badge: React.ElementType;
}
export type BadgeSlotsAndSlotProps = CreateSlotsAndSlotProps<
BadgeSlots,
{
/**
* Props forwarded to the root slot.
* By default, the available props are based on the span element.
*/
root: SlotProps<'span', BadgeRootSlotPropsOverrides, BadgeOwnerState>;
/**
* Props forwarded to the label slot.
* By default, the available props are based on the span element.
*/
badge: SlotProps<'span', BadgeBadgeSlotPropsOverrides, BadgeOwnerState>;
}
>;
export type BadgeOwnerState = Simplify<
Omit<BadgeOwnProps, 'slotProps' | 'slots'> & {
badgeContent: React.ReactNode;
invisible: boolean;
max: number;
displayValue: React.ReactNode;
showZero: boolean;
anchorOrigin: BadgeOrigin;
color: OverridableStringUnion<
'primary' | 'secondary' | 'default' | 'error' | 'info' | 'success' | 'warning',
BadgePropsColorOverrides
>;
overlap: 'rectangular' | 'circular';
variant: OverridableStringUnion<'standard' | 'dot', BadgePropsVariantOverrides>;
}
>;
export interface BadgeOrigin {
vertical?: 'top' | 'bottom' | undefined;
horizontal?: 'left' | 'right' | undefined;
}
export interface BadgeOwnProps extends BadgeSlotsAndSlotProps {
/**
* The anchor of the badge.
* @default {
* vertical: 'top',
* horizontal: 'right',
* }
*/
anchorOrigin?: BadgeOrigin | undefined;
/**
* The content rendered within the badge.
*/
badgeContent?: React.ReactNode;
/**
* The badge will be added relative to this node.
*/
children?: React.ReactNode;
/**
* Override or extend the styles applied to the component.
*/
classes?: Partial<BadgeClasses> | undefined;
/**
* @ignore
*/
className?: string | undefined;
/**
* The color of the component.
* It supports both default and custom theme colors, which can be added as shown in the
* [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors).
* @default 'default'
*/
color?:
| OverridableStringUnion<
'primary' | 'secondary' | 'default' | 'error' | 'info' | 'success' | 'warning',
BadgePropsColorOverrides
>
| undefined;
/**
* If `true`, the badge is invisible.
* @default false
*/
invisible?: boolean | undefined;
/**
* Max count to show.
* @default 99
*/
max?: number | undefined;
/**
* Wrapped shape the badge should overlap.
* @default 'rectangular'
*/
overlap?: 'rectangular' | 'circular' | undefined;
/**
* Controls whether the badge is hidden when `badgeContent` is zero.
* @default false
*/
showZero?: boolean | undefined;
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx?: SxProps<Theme> | undefined;
/**
* The variant to use.
* @default 'standard'
*/
variant?: OverridableStringUnion<'standard' | 'dot', BadgePropsVariantOverrides> | undefined;
}
export interface BadgeTypeMap<
RootComponent extends React.ElementType = 'span',
AdditionalProps = {},
> {
props: AdditionalProps & BadgeOwnProps;
defaultComponent: RootComponent;
}
type BadgeRootProps = NonNullable<BadgeTypeMap['props']['slotProps']>['root'];
type BadgeBadgeProps = NonNullable<BadgeTypeMap['props']['slotProps']>['badge'];
export declare const BadgeRoot: React.FC<BadgeRootProps>;
export declare const BadgeMark: React.FC<BadgeBadgeProps>;
declare const Badge: OverridableComponent<BadgeTypeMap>;
export type BadgeProps<
RootComponent extends React.ElementType = BadgeTypeMap['defaultComponent'],
AdditionalProps = {},
> = OverrideProps<BadgeTypeMap<RootComponent, AdditionalProps>, RootComponent> & {
component?: React.ElementType | undefined;
};
安装后验收
执行严格类型检查、生产构建和实际交互。检查键盘标签/焦点、原生支持的禁用/错误/只读语义、深浅色、窄屏和减少动画。按真实宿主数据检查回调,不把复制提示词当作安装完成。初始化工具还需检查服务端 HTML 与无告警水合。
来源与许可
https://github.com/mui/material-ui/tree/809a7717b4c050ba3f69b75300689f07c050a16e
MIT · @mui/material@9.4.0. 保留上游原始内容与许可证。上游完整原文保留于 vendor/docs,不标为全文中文化。