# Drawer · HeroUI

> Drawer 从 HeroUI v2 到 v3 的迁移指南。

- 页面: https://jiguang132.com/zh/systems/heroui/docs/migration/drawer
- 改编自: HeroUI 文档 (Apache-2.0) @ 60edd8ed751b1d2a270623fbb182bbcfa8baa9af

> 
  完整的 API 参考、样式指南与高级示例请参阅 [v3 Drawer 文档](/systems/heroui/docs/components/drawer)。本指南只关注从 HeroUI v2 的迁移。


## 结构变化

在 v2 中，`Drawer` 与 `Modal` 共享相同的 API，使用 `DrawerContent`、`DrawerHeader`、`DrawerBody` 和 `DrawerFooter`，并采用渲染回调模式：

```tsx
import { Drawer, DrawerContent, DrawerHeader, DrawerBody, DrawerFooter, Button, useDisclosure } from "@heroui/react";

export default function App() {
  const { isOpen, onOpen, onOpenChange } = useDisclosure();

  return (
    <>
      <Button onPress={onOpen}>Open Drawer</Button>
      <Drawer isOpen={isOpen} onOpenChange={onOpenChange} placement="right">
        <DrawerContent>
          {(onClose) => (
            <>
              <DrawerHeader>Drawer Title</DrawerHeader>
              <DrawerBody>
                <p>Drawer content goes here.</p>
              </DrawerBody>
              <DrawerFooter>
                <Button onPress={onClose}>Close</Button>
              </DrawerFooter>
            </>
          )}
        </DrawerContent>
      </Drawer>
    </>
  );
}
```

在 v3 中，Drawer 改用复合组件模式，提供显式子组件与内置触发器支持：

```tsx
import { Drawer, Button } from "@heroui/react";

export default function App() {
  return (
    <Drawer>
      <Button>Open Drawer</Button>
      <Drawer.Backdrop>
        <Drawer.Content placement="right">
          <Drawer.Dialog>
            <Drawer.Handle />
            <Drawer.CloseTrigger />
            <Drawer.Header>
              <Drawer.Heading>Drawer Title</Drawer.Heading>
            </Drawer.Header>
            <Drawer.Body>
              <p>Drawer content goes here.</p>
            </Drawer.Body>
            <Drawer.Footer>
              <Button slot="close">Close</Button>
            </Drawer.Footer>
          </Drawer.Dialog>
        </Drawer.Content>
      </Drawer.Backdrop>
    </Drawer>
  );
}
```

## 主要变化

### 1. 组件结构

**v2：** `Drawer` 包裹 `DrawerContent`，并使用渲染回调模式；触发器需要通过 `useDisclosure` 单独管理  
**v3：** 复合组件：`Drawer`、`Drawer.Backdrop`、`Drawer.Content`、`Drawer.Dialog`、`Drawer.Header`、`Drawer.Heading`、`Drawer.Body`、`Drawer.Footer`、`Drawer.Handle`、`Drawer.CloseTrigger`。`Drawer` 的第一个子节点会成为触发器。

### 2. 触发模式

**v2：** 使用外部触发器，并通过 `useDisclosure` 钩子与 `isOpen` / `onOpenChange` 管理状态  
**v3：** 内置触发器，`Drawer` 的第一个子节点会自动成为触发器。受控状态可通过 `useOverlayState` 钩子管理。

### 3. v3 新特性

- **拖动关闭**：在手柄、头部和底部区域内置基于指针的拖动手势
- **拖动手柄**：`Drawer.Handle` 是视觉拖动指示器组件
- **内置关闭触发器**：`Drawer.CloseTrigger` 会渲染一个关闭按钮
- **基于 slot 的关闭**：带有 `slot="close"` 的按钮会自动关闭 Drawer

### 4. Prop 变更

| v2 prop | v3 等效项 | 说明 |
| ------- | ----------- | ---- |
| `isOpen` | `Drawer.Backdrop` 的 `isOpen` | 或使用 `useOverlayState` |
| `onOpenChange` | `Drawer.Backdrop` 的 `onOpenChange` | 或使用 `useOverlayState` |
| `onClose` | - | 在按钮上使用 `onOpenChange` 或 `slot="close"` |
| `placement` | `Drawer.Content` 的 `placement` | `"right"` → `"right"`、`"left"` → `"left"`、`"top"` → `"top"`、`"bottom"` → `"bottom"`。默认值从 `"right"` 改为 `"bottom"` |
| `size` | - | 已移除（请在 `Drawer.Dialog` 上使用 Tailwind CSS） |
| `radius` | - | 已移除（请改用 Tailwind CSS） |
| `backdrop` | `Drawer.Backdrop` 的 `variant` | 值保持一致：`"opaque"`、`"blur"`、`"transparent"` |
| `isDismissable` | `Drawer.Backdrop` 的 `isDismissable` | 保持一致 |
| `isKeyboardDismissDisabled` | `Drawer.Backdrop` 的 `isKeyboardDismissDisabled` | 保持一致 |
| `shouldBlockScroll` | - | v3 中始终会阻止滚动 |
| `hideCloseButton` | - | 省略 `Drawer.CloseTrigger` 即可隐藏 |
| `closeButton` | - | 将自定义内容传给 `Drawer.CloseTrigger` |
| `motionProps` | - | 已移除（v3 使用基于 CSS 的动画） |
| `disableAnimation` | - | 已移除 |
| `portalContainer` | - | 已移除 |
| `classNames` | - | 在各个复合组件上使用 `className` |

### 5. Hook 变更

**v2：** 使用 `useDisclosure` 钩子管理打开 / 关闭状态  
**v3：** 使用 `useOverlayState` 钩子（替代 `useDisclosure`）

```tsx
// v2
const { isOpen, onOpen, onOpenChange } = useDisclosure();

// v3
const state = useOverlayState();
// state.isOpen, state.open(), state.close(), state.toggle()
```

## 迁移示例

### 基本抽屉


  

#### v2


    ```tsx
    import { Drawer, DrawerContent, DrawerHeader, DrawerBody, DrawerFooter, Button, useDisclosure } from "@heroui/react";

    const { isOpen, onOpen, onOpenChange } = useDisclosure();

    <>
      <Button onPress={onOpen}>Open</Button>
      <Drawer isOpen={isOpen} onOpenChange={onOpenChange}>
        <DrawerContent>
          {(onClose) => (
            <>
              <DrawerHeader>Title</DrawerHeader>
              <DrawerBody>Content</DrawerBody>
              <DrawerFooter>
                <Button onPress={onClose}>Close</Button>
              </DrawerFooter>
            </>
          )}
        </DrawerContent>
      </Drawer>
    </>
    ```
  
  

#### v3


    ```tsx
    import { Drawer, Button } from "@heroui/react";

    <Drawer>
      <Button>Open</Button>
      <Drawer.Backdrop>
        <Drawer.Content>
          <Drawer.Dialog>
            <Drawer.CloseTrigger />
            <Drawer.Header>
              <Drawer.Heading>Title</Drawer.Heading>
            </Drawer.Header>
            <Drawer.Body>Content</Drawer.Body>
            <Drawer.Footer>
              <Button slot="close">Close</Button>
            </Drawer.Footer>
          </Drawer.Dialog>
        </Drawer.Content>
      </Drawer.Backdrop>
    </Drawer>
    ```
  


### 位置


  

#### v2


    ```tsx
    <Drawer isOpen={isOpen} onOpenChange={onOpenChange} placement="left">
      <DrawerContent>
        {(onClose) => (
          <>
            <DrawerHeader>Left Drawer</DrawerHeader>
            <DrawerBody>Content</DrawerBody>
          </>
        )}
      </DrawerContent>
    </Drawer>
    ```
  
  

#### v3


    ```tsx
    <Drawer>
      <Button>Open</Button>
      <Drawer.Backdrop>
        <Drawer.Content placement="left">
          <Drawer.Dialog>
            <Drawer.CloseTrigger />
            <Drawer.Header>
              <Drawer.Heading>Left Drawer</Drawer.Heading>
            </Drawer.Header>
            <Drawer.Body>Content</Drawer.Body>
          </Drawer.Dialog>
        </Drawer.Content>
      </Drawer.Backdrop>
    </Drawer>
    ```
  


### 遮罩变体


  

#### v2


    ```tsx
    <Drawer isOpen={isOpen} onOpenChange={onOpenChange} backdrop="blur">
      <DrawerContent>
        {(onClose) => (
          <>
            <DrawerHeader>Blurred Backdrop</DrawerHeader>
            <DrawerBody>Content</DrawerBody>
          </>
        )}
      </DrawerContent>
    </Drawer>
    ```
  
  

#### v3


    ```tsx
    <Drawer>
      <Button>Open</Button>
      <Drawer.Backdrop variant="blur">
        <Drawer.Content>
          <Drawer.Dialog>
            <Drawer.CloseTrigger />
            <Drawer.Header>
              <Drawer.Heading>Blurred Backdrop</Drawer.Heading>
            </Drawer.Header>
            <Drawer.Body>Content</Drawer.Body>
          </Drawer.Dialog>
        </Drawer.Content>
      </Drawer.Backdrop>
    </Drawer>
    ```
  


### 受控状态


  

#### v2


    ```tsx
    import { useDisclosure } from "@heroui/react";

    const { isOpen, onOpen, onOpenChange } = useDisclosure();

    <>
      <Button onPress={onOpen}>Open</Button>
      <Drawer isOpen={isOpen} onOpenChange={onOpenChange}>
        <DrawerContent>
          {(onClose) => (
            <>
              <DrawerHeader>Controlled</DrawerHeader>
              <DrawerBody>Content</DrawerBody>
              <DrawerFooter>
                <Button onPress={onClose}>Close</Button>
              </DrawerFooter>
            </>
          )}
        </DrawerContent>
      </Drawer>
    </>
    ```
  
  

#### v3


    ```tsx
    import { useOverlayState } from "@heroui/react";

    const state = useOverlayState();

    <>
      <Button onPress={state.open}>Open</Button>
      <Drawer state={state}>
        <Drawer.Backdrop>
          <Drawer.Content>
            <Drawer.Dialog>
              <Drawer.CloseTrigger />
              <Drawer.Header>
                <Drawer.Heading>Controlled</Drawer.Heading>
              </Drawer.Header>
              <Drawer.Body>Content</Drawer.Body>
              <Drawer.Footer>
                <Button onPress={state.close}>Close</Button>
              </Drawer.Footer>
            </Drawer.Dialog>
          </Drawer.Content>
        </Drawer.Backdrop>
      </Drawer>
    </>
    ```
  


### 不可关闭


  

#### v2


    ```tsx
    <Drawer
      isOpen={isOpen}
      onOpenChange={onOpenChange}
      isDismissable={false}
      hideCloseButton
    >
      <DrawerContent>
        {(onClose) => (
          <>
            <DrawerHeader>Confirm Action</DrawerHeader>
            <DrawerBody>Are you sure?</DrawerBody>
            <DrawerFooter>
              <Button onPress={onClose}>Confirm</Button>
            </DrawerFooter>
          </>
        )}
      </DrawerContent>
    </Drawer>
    ```
  
  

#### v3


    ```tsx
    <Drawer>
      <Button>Open</Button>
      <Drawer.Backdrop isDismissable={false}>
        <Drawer.Content>
          <Drawer.Dialog>
            <Drawer.Header>
              <Drawer.Heading>Confirm Action</Drawer.Heading>
            </Drawer.Header>
            <Drawer.Body>Are you sure?</Drawer.Body>
            <Drawer.Footer>
              <Button slot="close">Confirm</Button>
            </Drawer.Footer>
          </Drawer.Dialog>
        </Drawer.Content>
      </Drawer.Backdrop>
    </Drawer>
    ```
  


## 样式变化

### v2：`classNames` prop

```tsx
<Drawer
  classNames={{
    wrapper: "custom-wrapper",
    base: "custom-base",
    backdrop: "custom-backdrop",
    header: "custom-header",
    body: "custom-body",
    footer: "custom-footer",
    closeButton: "custom-close",
  }}
/>
```

### v3：直接使用 `className` prop

```tsx
<Drawer>
  <Button>Open</Button>
  <Drawer.Backdrop className="custom-backdrop">
    <Drawer.Content>
      <Drawer.Dialog className="custom-base">
        <Drawer.CloseTrigger className="custom-close" />
        <Drawer.Header className="custom-header">
          <Drawer.Heading>Title</Drawer.Heading>
        </Drawer.Header>
        <Drawer.Body className="custom-body">Content</Drawer.Body>
        <Drawer.Footer className="custom-footer">Actions</Drawer.Footer>
      </Drawer.Dialog>
    </Drawer.Content>
  </Drawer.Backdrop>
</Drawer>
```

## 组件结构

v3 Drawer 遵循以下结构：

```
Drawer (Root)
  ├── [Trigger element] (first child becomes trigger)
  └── Drawer.Backdrop
      └── Drawer.Content (placement)
          └── Drawer.Dialog
              ├── Drawer.Handle (optional, drag indicator)
              ├── Drawer.CloseTrigger (optional, close button)
              ├── Drawer.Header
              │   └── Drawer.Heading
              ├── Drawer.Body (scrollable)
              └── Drawer.Footer
```

## 总结

1. **组件结构**：渲染回调模式 → 带显式子组件的复合组件
2. **触发模式**：外部 `useDisclosure` + `onPress` → 内置触发器（`Drawer` 的第一个子节点）
3. **状态钩子**：`useDisclosure` → `useOverlayState`，并使用 `open()`、`close()`、`toggle()` 方法
4. **位置**：`Drawer` 上的 prop → `Drawer.Content` 上的 prop。默认值从 `"right"` 改为 `"bottom"`
5. **遮罩**：`backdrop` prop → `Drawer.Backdrop` 的 `variant` prop
6. **关闭按钮**：`hideCloseButton` / `closeButton` props → 省略或自定义 `Drawer.CloseTrigger`
7. **基于 slot 的关闭**：带有 `slot="close"` 的按钮会自动关闭 Drawer
8. **新功能**：通过 `Drawer.Handle` 拖动关闭，并支持基于速度的关闭
9. **动画**：`motionProps`（Framer Motion）→ 基于 CSS 的动画
10. **已移除样式 prop**：`size`、`radius` → 使用 Tailwind CSS
11. **已移除 classNames**：在各个复合组件上使用 `className`

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